#ifndef AIM_H
#define AIM_H

#include <URGE/URGE.h>

USING_URGE;

class Aim
{
    public:
        static const char* AIM_SPRITE_PATH;
        GuiSprite mira;

        Aim();
        void init();
        void appear();
        void hide();
};

#endif // AIM_H
